<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for v.net</title>
	<atom:link href="http://www.vilio.net/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.vilio.net</link>
	<description></description>
	<lastBuildDate>Thu, 22 Jan 2009 01:58:34 +0100</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on Captain T-Pose and his Flying Dare Devils! by gForge</title>
		<link>http://www.vilio.net/?p=87&#038;cpage=1#comment-73</link>
		<dc:creator>gForge</dc:creator>
		<pubDate>Thu, 22 Jan 2009 01:58:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.vilio.net/?p=87#comment-73</guid>
		<description>Dude, I totally agree...Crysis rocked.
Never finished it though. Got all the way to the carrier stuff after we nuked the island and made the baddies stronger and couldn&#039;t figure out how to get the new hand held experimental weapon working after the captain bit the bullet. so I was &#039;kinda floundering on top the ship deck getting stomped by the big nasty... :D</description>
		<content:encoded><![CDATA[<p>Dude, I totally agree&#8230;Crysis rocked.<br />
Never finished it though. Got all the way to the carrier stuff after we nuked the island and made the baddies stronger and couldn&#8217;t figure out how to get the new hand held experimental weapon working after the captain bit the bullet. so I was &#8216;kinda floundering on top the ship deck getting stomped by the big nasty&#8230; <img src='http://www.vilio.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Managed Physics Library by PolyVector</title>
		<link>http://www.vilio.net/?page_id=75&#038;cpage=1#comment-72</link>
		<dc:creator>PolyVector</dc:creator>
		<pubDate>Wed, 21 Jan 2009 22:54:12 +0000</pubDate>
		<guid isPermaLink="false">http://s214824308.websitehome.co.uk/?page_id=75#comment-72</guid>
		<description>Okay, that makes sense.  Well congrats on getting another job in the games industry.  I think just about every developer wants to work on games; myself included.  ;)

Cheers,
PolyVector</description>
		<content:encoded><![CDATA[<p>Okay, that makes sense.  Well congrats on getting another job in the games industry.  I think just about every developer wants to work on games; myself included.  <img src='http://www.vilio.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Cheers,<br />
PolyVector</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Managed Physics Library by ViLiO</title>
		<link>http://www.vilio.net/?page_id=75&#038;cpage=1#comment-71</link>
		<dc:creator>ViLiO</dc:creator>
		<pubDate>Wed, 21 Jan 2009 21:50:51 +0000</pubDate>
		<guid isPermaLink="false">http://s214824308.websitehome.co.uk/?page_id=75#comment-71</guid>
		<description>Hi,
Apologies for not replying sooner, monitoring my blog isn&#039;t very high on my priorities at the moment. Also, as I&#039;ve said before I won&#039;t be releasing my port of Tokamak in any form as it serves as little more than part of my portfolio at the moment. I had taken the vids down etc. but resurrected them as something to show potential employers when I was recently laid off (working on a now cancelled unannounced title). When I get the chance I will sort my blog out and take stuff down, but in the mean time I will set the youtube videos to private.

Best of luck with your projects,
Richard</description>
		<content:encoded><![CDATA[<p>Hi,<br />
Apologies for not replying sooner, monitoring my blog isn&#8217;t very high on my priorities at the moment. Also, as I&#8217;ve said before I won&#8217;t be releasing my port of Tokamak in any form as it serves as little more than part of my portfolio at the moment. I had taken the vids down etc. but resurrected them as something to show potential employers when I was recently laid off (working on a now cancelled unannounced title). When I get the chance I will sort my blog out and take stuff down, but in the mean time I will set the youtube videos to private.</p>
<p>Best of luck with your projects,<br />
Richard</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Managed Physics Library by PolyVector</title>
		<link>http://www.vilio.net/?page_id=75&#038;cpage=1#comment-70</link>
		<dc:creator>PolyVector</dc:creator>
		<pubDate>Wed, 21 Jan 2009 12:14:35 +0000</pubDate>
		<guid isPermaLink="false">http://s214824308.websitehome.co.uk/?page_id=75#comment-70</guid>
		<description>*sigh*... It still seems like a pointless waste of code, but maybe I&#039;ll give porting Tokamak a go for myself (since my engine isn&#039;t working out anyways). :)

You really might want to consider taking down your private/abandoned projects.  Having a features list, and teaser videos floating around the interwebs really suggests that it&#039;s a public project of some sort.  It&#039;s honestly quite disappointing to find out that there&#039;s nothing behind it.

I&#039;ve abandoned my share of projects too, but I always take them down immediately and post an article about it.  Just a suggestion.

Anyways, I&#039;ll stop being a nuisance. ;)

All the best,
PolyVector</description>
		<content:encoded><![CDATA[<p>*sigh*&#8230; It still seems like a pointless waste of code, but maybe I&#8217;ll give porting Tokamak a go for myself (since my engine isn&#8217;t working out anyways). <img src='http://www.vilio.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>You really might want to consider taking down your private/abandoned projects.  Having a features list, and teaser videos floating around the interwebs really suggests that it&#8217;s a public project of some sort.  It&#8217;s honestly quite disappointing to find out that there&#8217;s nothing behind it.</p>
<p>I&#8217;ve abandoned my share of projects too, but I always take them down immediately and post an article about it.  Just a suggestion.</p>
<p>Anyways, I&#8217;ll stop being a nuisance. <img src='http://www.vilio.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>All the best,<br />
PolyVector</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Managed Physics Library by PolyVector</title>
		<link>http://www.vilio.net/?page_id=75&#038;cpage=1#comment-69</link>
		<dc:creator>PolyVector</dc:creator>
		<pubDate>Tue, 13 Jan 2009 07:20:49 +0000</pubDate>
		<guid isPermaLink="false">http://s214824308.websitehome.co.uk/?page_id=75#comment-69</guid>
		<description>Hallo ViLiO,
I&#039;m working on a physics engine for XNA and would love it if you posted the code to this.  There is a serious lack of open-source .NET physics code out there.  I understand your reluctance to release it, but OSS is meant to be shared! and it&#039;s sad to have it collecting dust on your HDD.

Saying that other developers shouldn&#039;t use it is just a cop-out.  I&#039;m building up a physics engine that has far fewer features than Tokamak because JigLibX is so painfully slow on the 360.  A Tokamak port would be a great learning tool if nothing else, and I&#039;d rather not reinvent the wheel if there&#039;s already a partial port.  Just because you don&#039;t feel that it&#039;s ready for a serious game, doesn&#039;t mean we can&#039;t learn from and build upon it. :)

Just food for thought.  If you don&#039;t want to post it, I can&#039;t make you... But I&#039;m sure there are plenty of people like me who would greatly appreciate the gesture of posting a copy.  Nobody says you have to maintain it. ;)

Anyways, please consider it.

Cheers,
PolyVector</description>
		<content:encoded><![CDATA[<p>Hallo ViLiO,<br />
I&#8217;m working on a physics engine for XNA and would love it if you posted the code to this.  There is a serious lack of open-source .NET physics code out there.  I understand your reluctance to release it, but OSS is meant to be shared! and it&#8217;s sad to have it collecting dust on your HDD.</p>
<p>Saying that other developers shouldn&#8217;t use it is just a cop-out.  I&#8217;m building up a physics engine that has far fewer features than Tokamak because JigLibX is so painfully slow on the 360.  A Tokamak port would be a great learning tool if nothing else, and I&#8217;d rather not reinvent the wheel if there&#8217;s already a partial port.  Just because you don&#8217;t feel that it&#8217;s ready for a serious game, doesn&#8217;t mean we can&#8217;t learn from and build upon it. <img src='http://www.vilio.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Just food for thought.  If you don&#8217;t want to post it, I can&#8217;t make you&#8230; But I&#8217;m sure there are plenty of people like me who would greatly appreciate the gesture of posting a copy.  Nobody says you have to maintain it. <img src='http://www.vilio.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Anyways, please consider it.</p>
<p>Cheers,<br />
PolyVector</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on My pokemans, let me show you them by Nick</title>
		<link>http://www.vilio.net/?p=47&#038;cpage=1#comment-68</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sat, 13 Dec 2008 10:12:38 +0000</pubDate>
		<guid isPermaLink="false">http://s214824308.websitehome.co.uk/?p=47#comment-68</guid>
		<description>I&#039;ve had a chance to look at a few things on your website. You are who I want to be. Keep up the great work!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve had a chance to look at a few things on your website. You are who I want to be. Keep up the great work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Pori nirumpa yamuta by Rim</title>
		<link>http://www.vilio.net/?p=92&#038;cpage=1#comment-67</link>
		<dc:creator>Rim</dc:creator>
		<pubDate>Wed, 05 Nov 2008 06:22:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.vilio.net/?p=92#comment-67</guid>
		<description>I just knew there was something off with good ol&#039; Marcus :) Great stuff and quite an inspiration to get my lazy behind into gear again as well!</description>
		<content:encoded><![CDATA[<p>I just knew there was something off with good ol&#8217; Marcus <img src='http://www.vilio.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Great stuff and quite an inspiration to get my lazy behind into gear again as well!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Physics Sample Framework by ViLiO</title>
		<link>http://www.vilio.net/?page_id=76&#038;cpage=1#comment-66</link>
		<dc:creator>ViLiO</dc:creator>
		<pubDate>Mon, 13 Oct 2008 20:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://s214824308.websitehome.co.uk/?page_id=76#comment-66</guid>
		<description>Hi Neil,

I have no plans to distribute my old XNA bits &#039;n&#039; bobs, either as binary or source. I guess it is also about time I take down my old youtube videos too :)

All the best,
ViLiO</description>
		<content:encoded><![CDATA[<p>Hi Neil,</p>
<p>I have no plans to distribute my old XNA bits &#8216;n&#8217; bobs, either as binary or source. I guess it is also about time I take down my old youtube videos too <img src='http://www.vilio.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>All the best,<br />
ViLiO</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Physics Sample Framework by Neil Stenson</title>
		<link>http://www.vilio.net/?page_id=76&#038;cpage=1#comment-65</link>
		<dc:creator>Neil Stenson</dc:creator>
		<pubDate>Mon, 13 Oct 2008 20:13:30 +0000</pubDate>
		<guid isPermaLink="false">http://s214824308.websitehome.co.uk/?page_id=76#comment-65</guid>
		<description>Hi,

seeing you videos on youtube i&#039;m very impressed with the physics demos. Would it be possible to get a copy of this demo to have a play around with it?</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>seeing you videos on youtube i&#8217;m very impressed with the physics demos. Would it be possible to get a copy of this demo to have a play around with it?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on I am Sinistar! I hunger, coward! by Mark</title>
		<link>http://www.vilio.net/?p=81&#038;cpage=1#comment-61</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Sun, 06 Jul 2008 22:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.vilio.net/?p=81#comment-61</guid>
		<description>A new box is still a major priority on my list, although a lappy is probably the direction I&#039;d be going. Alienware or one of those Dell gaming lappies. It&#039;s weird not having internet at home huh. 

Skinning is really interesting...after you wrap your mind around heirarchy structures and recursion with branching. Also I&#039;ve found that working with quaternions makes life a bit easier for slerping bone movement. Too bad about having to spend the cycles to convert to matrix to do the actual transformations, but the cycle count is still probably lower. (what do I know. I&#039;m just a hobbiest) :)

happy gaming.</description>
		<content:encoded><![CDATA[<p>A new box is still a major priority on my list, although a lappy is probably the direction I&#8217;d be going. Alienware or one of those Dell gaming lappies. It&#8217;s weird not having internet at home huh. </p>
<p>Skinning is really interesting&#8230;after you wrap your mind around heirarchy structures and recursion with branching. Also I&#8217;ve found that working with quaternions makes life a bit easier for slerping bone movement. Too bad about having to spend the cycles to convert to matrix to do the actual transformations, but the cycle count is still probably lower. (what do I know. I&#8217;m just a hobbiest) <img src='http://www.vilio.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>happy gaming.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
